complex play lab

  • Papers
  • People
  • Books
  • Berland, M., Garcia, A. (2024). The Left Hand of Data: Designing Education Data for Justice MIT Press [scholar]

  • Berland, M., Kumar, V. (2023). Joint Choice Time: A Metric for Better Understanding Collaboration in Interactive Museum Exhibits LAK23: 13th International Learning Analytics and Knowledge Conference [scholar]

  • Zhao, Y. (2023). Exploring Structured Self-reflection and Expertise in a Playful Learning Experience American Educational Research Association (AERA) Annual Meeting 2023 [scholar]

  • Zhao, Y., Berland, M. (2023). Probing Mathematical Language in Concreteness Fading Vector Addition Learning Proceedings of the 17th International Conference of the Learning Sciences-ICLS 2023, pp. 1967-1968 [scholar]

  • Zhao, Y., Berland, M. (2023). Exploring Math Language Use in Learning Vector Addition with Concreteness Fading American Educational Research Association (AERA) Annual Meeting 2023 [scholar]

  • Zhao, Y., Nathan, M. (2023). Probing Gesturing in a Concreteness Fading Vector Addition Learning Experience American Educational Research Association (AERA) Annual Meeting 2023 [scholar]

  • Anhalt-Depies, C., Berland, M., Rickenbach, M., Bemowski, R., Rissman, A. (2022). Use of latent profile analysis to characterise patterns of participation in crowdsourcing Behaviour & Information Technology [scholar]

  • Chen, J., Zhao, L., Xiao, F., Horn, M., Wilensky, U. (2022). Self-Governed Collaborative Inquiry in Action: A Case Study of a Large-Scale Online Youth Community [scholar]

  • Holbert, N., Rutstein, D., Berland, M., DiSalvo, B., Roschelle, J., Kumar, V., Basu, S., Fujii, R., Pinzur, B. (2022). Playful Testing Carnegie Mellon University: ETC Press [scholar]

  • Kumar, V., Berland, M., Lyons, L., Pinzur, B. (2022). SCAMP: an analytical framework for examining flexible social playfulness around interactive museum exhibits Interactive Learning Environments [scholar]

  • Vacca, R., DesPortes, K., Tes, M., Silander, M., Amato, A., Matuk, C., Woods, P. (2022). What Do You Meme? Students Communicating their Experiences, Intuitions, and Biases Surrounding Data Through Memes Interaction Design and Children [scholar]

  • Woods, P. (2022). The Collaborative Pedagogies of Solo Improvisation: Learning through Performance in Noise Music Critical Studies in Improvisation / Études critiques en improvisation [scholar]

  • Woods, P. (2022). Learning to make noise: toward a process model of artistic practice within experimental music scenes Mind, Culture, and Activity [scholar]

  • Woods, P. (2022). Aesthetics in the Eugenics Movement: A Critical Examination Journal of Aesthetic Education [scholar]

  • Woods, P., Jones, K. (2022). Players chatter and dice clatter: exploring sonic power relations in posthuman game-based learning ecologies Discourse: Studies in the Cultural Politics of Education [scholar]

  • Zhao, Y. (2022). Exploring Redditors’ Communication Style Editorial Universitat Politècnica de València [scholar]

  • Berland, M. (2021). Rainbow Agents [scholar]

  • Brooks, A., Hardin, C., Scianna, J., Berland, M., Legault, L. (2021). Approaches to Transitioning Computer Science Classes from Offline to Online Proceedings of the 26th ACM Conference on Innovation and Technology in Computer Science Education V. 1 [scholar]

  • Gabai, J., Berland, M. (2021). The Handwavey Game International Journal of Designs for Learning [scholar]

  • Holbert, N., DiSalvo, B., Berland, M. (2021). The Rollout of Computer Science Education to Every Student in New York City: A Socio-contextual Social Network Analysis. Teachers College Record [scholar]

  • Jorion, N., Roberts, J., Bowers, A., Tissenbaum, M., Lyons, L., Kumar, V., Berland, M. (2021). Uncovering Patterns in Constructionist Collaborative Learning Activities via Cluster Analysis of Museum Exhibit Log Files Frontline Learning Research [scholar]

  • Selvaraj, A., Zhang, E., Porter, L., Soosai Raj, A. (2021). Live Coding: A Review of the Literature Proceedings of the 26th ACM Conference on Innovation and Technology in Computer Science Education V. 1 [scholar]

  • Turner, A., Hardin, C., Berland, M. (2021). Hackathons and ‘i’dentities: Museum Visitor Identities in Other Informal Learning Environments Visitor Studies [scholar]

  • Woods, P. (2021). The aesthetic pedagogies of DIY music Review of Education, Pedagogy, and Cultural Studies [scholar]

  • Woods, P. (2021). Reimagining collaboration through the lens of the posthuman: Uncovering embodied learning in noise music Journal of Curriculum and Pedagogy [scholar]

  • Zhao, Y., Berland, M. (2021). Exploring Self-reflection in a Playful Learning Experience American Educational Research Association Annual Meeting 2021 [scholar]

  • Brooks, A., Turner, A., Berland, M. (2020). Vocabulary Models of Informal Language Production in Reddit 14th International Conference of the Learning Sciences (ICLS) 2020 [scholar]

  • Chen, J., Wilensky, U. (2020). NetLogo Mobile: An Agent-Based Modeling Platform and Community for Learners, Teachers, and Researchers [scholar]

  • Kumar, V., Berland, M., Lyons, L., Cannady, M., Royston, M. (2020). Designing for and Identifying Plural Goals in a Science Museum Game Exhibit Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play [scholar]

  • Raj, A., Gu, P., Zhang, E., R, A., Williams, J., Halverson, R., Patel, J. (2020). Live-coding vs Static Code Examples: Which is better with respect to Student Learning and Cognitive Load? Proceedings of the Twenty-Second Australasian Computing Education Conference [scholar]

  • Woods, P. (2020). (Re)making Whiteness: A Critical Discourse Analysis of Equity-Based Maker Literature Proceedings from the 2019 Connected Learning Summit [scholar]

  • Woods, P., Jones, K. (2020). Expanding the Borders of Music-Based Qualitative Research Methods Through Graphic Scores Interdisciplinarity in the Learning Sciences: The International Conference of the Learning Sciences (ICLS) 2020 [scholar]

  • Pellicone, A., Lyons, L., Kumar, V., Zhang, E., Berland, M. (2019). Rainbow Agents: A Collaborative Game For Computational Literacy Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts [scholar]

  • Soosai Raj, A., Zhang, E., Mukherjee, S., Williams, J., Halverson, R., Patel, J. (2019). Effect of Native Language on Student Learning and Classroom Interaction in an Operating Systems Course Proceedings of the 2019 ACM Conference on Innovation and Technology in Computer Science Education [scholar]

  • Woods, P. (2019). Mapping Critical Anthropocene Discourses in Musical Artefacts: Whiteness, Absence, and the Intersecting “-Cenes” in Prurient’s The History of Aids Open Cultural Studies [scholar]

  • Woods, P. (2019). Conceptions of teaching in and through noise: a study of experimental musicians’ beliefs Music Education Research [scholar]

  • Anderson, C., Dalsen, J., Kumar, V., Berland, M., Steinkuehler, C. (2018). Failing up: How failure in a game environment promotes learning through discourse Thinking Skills and Creativity [scholar]

  • Jordan-Douglass, A., Kumar, V., Woods, P. (2018). SynthSync- Decoding Music Together Connected Learning Summit [scholar]

  • LeGault, L., Berland, M. (2018). Students’ Perceptions of Pair Programming in CS1 Proceedings of the 49th ACM Technical Symposium on Computer Science Education [scholar]

  • Sherin, B., Kersting, N., Berland, M. (2018). Learning analytics in support of qualitative analysis Proceedings of International Conference of the Learning Sciences, ICLS [scholar]

  • To, A., Holmes, J., Fath, E., Zhang, E., Kaufman, G., Hammer, J. (2018). Modeling and Designing for Key Elements of Curiosity: Risking Failure, Valuing Questions Transactions of the Digital Games Research Association [scholar]

  • Woods, P. (2018). Reframing Noise as Constructionist Environment: Conceptions of Teaching and Learning in the Experimental Education Series LSGS Conference 2018 Conference Proceedings [scholar]

  • Woods, P. (2018). In (partial) defence of offensive art: Whitehouse as Freirean codification Journal for Cultural Research [scholar]

  • Zhang, E., Culbertson, G., Shen, S., Jung, M. (2018). Utilizing Narrative Grounding to Design Storytelling Gamesfor Creative Foreign Language Production Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems [scholar]

  • Berland, M. (2017). Constructivist Analytics: Using Data to Enable Deeper Museum Experiences for More Visitors—Lessons from the Learning Sciences Visitor Studies [scholar]

  • Kumar, V., Tissenbaum, M., Berland, M. (2017). What are visitors up to? helping museum facilitators know what visitors are doing Proceedings of the Seventh International Learning Analytics & Knowledge Conference [scholar]

  • Kumar, V., Tissenbaum, M., Wielgus, L., Berland, M. (2017). Connected Spaces: Helping Makers Know Their Neighbors Proceedings of the 2017 Conference on Interaction Design and Children [scholar]

  • Sung, I., Berland, M. (2017). Forest Friends Demo: A Game-Exhibit to Promote Computer Science Concepts in Informal Spaces Proceedings of the 2017 Conference on Interaction Design and Children [scholar]

  • Tissenbaum, M., Berland, M., Lyons, L. (2017). DCLM framework: understanding collaboration in open-ended tabletop learning environments International Journal of Computer-Supported Collaborative Learning [scholar]

  • Woods, P. (2017). Ethics and practices in American DIY spaces Punk & Post-punk [scholar]

  • Berland, M. (2016). Making, tinkering, and computational literacy Makeology: Makers as learners [scholar]

  • Berland, M., Duncan, S. (2016). Computational thinking in the wild: Uncovering complex collaborative thinking through gameplay Educational Technology [scholar]

  • Hardin, C., Berland, M. (2016). Learning to Program Using Online Forums: A Comparison of Links Posted on Reddit and Stack Overflow (Abstract Only) Proceedings of the 47th ACM Technical Symposium on Computing Science Education [scholar]

  • Peppler, K., Halverson, E., Kafai, Y. (2016). Makeology: Makerspaces as learning environments (Volume 1) Routledge [scholar]

  • Tissenbaum, M., Berland, M., Kumar, V. (2016). Modeling Visitor Behavior in a Game-Based Engineering Museum Exhibit with Hidden Markov Models. EDM [scholar]

  • Tissenbaum, M., Berland, M., Lyons, L. (2016). Designing a real-time intelligent support for museum interpreters Proceedings of 12th International Conference for the Learning Sciences [scholar]

  • Tissenbaum, M., Matuk, C., Berland, M., Lyons, L., Cocco, F., Linn, M., Plass, J., Hajny, N., Olsen, A., Schwendimann, B. (2016). Real-time visualization of student activities to support classroom orchestration Singapore: International Society of the Learning Sciences [scholar]

  • Berland, M., Davis, D., Smith, C. (2015). AMOEBA: Designing for collaboration in computer science classrooms through live learning analytics International Journal of Computer-Supported Collaborative Learning [scholar]

  • Berland, M., Wilensky, U. (2015). Comparing virtual and physical robotics environments for supporting complex systems and computational thinking Journal of Science Education and Technology [scholar]

  • Lyons, L., Tissenbaum, M., Berland, M., Eydt, R., Wielgus, L., Mechtley, A. (2015). Designing visible engineering: supporting tinkering performances in museums Proceedings of the 14th International Conference on Interaction Design and Children [scholar]

  • Wielgus, L., Berland, M. (2015). The Impacts of Co-Tinkering at an Engineering Design Exhibit Proceedings of the Visitor Studies Association Conference [scholar]

  • Anton, G., Berland, M. (2014). Studio K: a game development environment designed for gains in computational thinking (abstract only) Proceedings of the 45th ACM technical symposium on Computer science education [scholar]

  • Berland, M., Baker, R., Blikstein, P. (2014). Educational Data Mining and Learning Analytics: Applications to Constructionist Research Technology, Knowledge and Learning [scholar]

  • Danielak, B., Mechtley, A., Berland, M., Lyons, L., Eydt, R. (2014). MakeScape lite: a prototype learning environment for making and design Proceedings of the 2014 conference on Interaction design and children [scholar]

  • Davis, D., Yuen, T., Berland, M. (2014). Multiple case study of nerd identity in a CS1 class Proceedings of the 45th ACM technical symposium on Computer science education [scholar]

  • Lee, V. (2014). Learning technologies and the body: Integration and implementation in formal and informal learning environments Routledge [scholar]

  • Ochsner, A., Johnson-Stempson, R., Berland, M. (2014). Mission critical: building community to engage young women in computer science Proceedings of the 45th ACM technical symposium on Computer science education [scholar]

  • Stenerson, M., Salmon, A., Berland, M., Squire, K. (2014). Adage: an open API for data collection in educational games Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play [scholar]

  • Berland, M., Martin, T., Benton, T., Petrick Smith, C., Davis, D. (2013). Using Learning Analytics to Understand the Learning Pathways of Novice Programmers Journal of the Learning Sciences [scholar]

  • Berland, M., Smith, C., Davis, D. (2013). Visualizing Live Collaboration in the Classroom with AMOEBA Proceedings of the International Conference on Computer-Supported Collaborative Learning. [scholar]

  • Davis, D., Berland, M. (2013). Supporting English learners with participatory augmented reality simulations On the Horizon [scholar]

  • Martin, T., Berland, M., Benton, T., Smith, C. (2013). Learning programming with IPRO: The effects of a mobile, social programming environment Journal of Interactive Learning Research [scholar]

  • Berland, M., Duncan, S. (2012). Supporting computational thinking by modding strategic board games Proceedings of the 10th International Conference of the Learning Sciences (ICLS 2012) [scholar]

  • Bowers, A., Berland, M. (2012). Does recreational computer use affect high school achievement? Educational Technology Research and Development [scholar]

  • Duncan, S., Berland, M. (2012). Triangulating learning in board games: Computational thinking at multiple scales of analysis Proceedings of Games+Learning+Society 8.0 [scholar]

  • Berland, M. (2011). Understanding strategic boardgames as computational- thinking training machines Tabletop: analog game design [scholar]

  • Berland, M., Lee, V. (2011). Collaborative strategic board games as a site for distributed computational thinking International Journal of Game-Based Learning (IJGBL) [scholar]

  • Berland, M., Martin, T., Benton, T., Petrick, C. (2011). Programming on the move: design lessons from IPRO CHI '11 Extended Abstracts on Human Factors in Computing Systems [scholar]

  • Costikyan, G. (2011). Tabletop: Analog game design [scholar]

  • Petrick, C., Berland, M., Martin, T. (2011). Allocentrism and computational thinking Proceedings of the Ninth International Conference on Computer-Supported Collaborative Learning [scholar]

  • Berland, M., Lee, V., DuMont, M. (2010). Small groups, big mistakes: the emergence of faulty rules during a collaborative board game Proceedings of the 9th International Conference of the Learning Sciences - Volume 2 [scholar]

  • Berland, M., Martin, T., Benton, T. (2010). Programming Standing Up: Embodied Computing with Constructionist Robotics Proceedings of Constructionism [scholar]

  • Berland, M., Rand, W. (2009). Participatory Simulation as a Tool for Agent-Based Simulation Proceedings of the 2009 International Conference on Agents and Artificial Intelligence [scholar]

  • Berland, M. (2008). VBOT: motivating computational and complex systems fluencies with constructionist virtual/physical robotics Northwestern University [scholar]

  • Abrahamson, D., Berland, M., Shapiro, B., Unterman, J., Wilensky, U. (2006). Leveraging epistemological diversity through computer-based argumentation in the domain of probability For the Learning of Mathematics [scholar]

  • Abrahamson, D., Berland, M., Shapiro, R., Unterman, J., Wilensky, U. (2004). Leveraging epistemological diversity through computer-based argumentation in the domain of probability Proceedings of the 6th international conference on Learning sciences [scholar]

  • Berland, M., Charniak, E. (1999). Finding parts in very large corpora Proceedings of the 37th annual meeting of the Association for Computational Linguistics on Computational Linguistics [scholar]


$ echo $LANG



Powered by hugo and risotto.